Global Programming Language Training Market size to grow by USD 5,375.55 million from 2022 to 2027, Driven by the increased emphasis on blended learning

Global Programming Language Training Market size to grow by USD 5,375.55 million from 2022 to 2027, Driven by the increased emphasis on blended learning

NEW YORK , April 3, 2023 /PRNewswire/ — Technavio has been monitoring the programming language training market and it is estimated to grow by USD 5,375.55 million from 2022 to 2027. The market’s growth momentum will progress at a CAGR of 15.15% during the forecast period. The report offers an up-to-date analysis regarding the current market scenario, the latest trends and drivers, and the overall market environment. The growing emphasis on blended learning drives the growth of the programming language training market. The blended learning approach combines traditional classroom activities with online learning opportunities. One of the elements promoting the development of this model is the rising emphasis on online training. The convenience and flexibility that the mixed approach offers to learners is the main driver behind its adoption in programming language training. For more insights on the historic period (2017 to 2021) and forecast market size (2023 to 2027) – Request a sample report

Technavio has announced its latest market research report titled Global Programming Language Training Market 2023-2027

Technavio has announced its latest market research report titled Global Programming Language Training Market 2023-2027

Programming Language Training Market 2023-2027: Scope

Technavio presents a detailed picture of the market by the way of study, synthesis, and summation of data from multiple sources. The programming language training market report covers the following areas:

Frequently Asked Questions:

  • Based on segmentation by product, which is the leading segment in the market?
    Based on the product, the market witnessed maximum growth in the online segment

  • At what rate is the market projected to grow?
    The market is projected to grow at a CAGR of 15.15% during the forecast period.

  • Who are the top players in the market?
    Aptech Ltd., Coursera Inc., DataCamp Inc., edX Inc., Global Knowledge Training LLC, Learning Tree International Inc., NetCom Learning, NIIT Ltd., Udacity Inc., and Udemy Inc. are the top players in the market.

Programming Language Training Market 2023-2027: Vendor Analysis

The market is fragmented, and the degree of fragmentation will accelerate during the forecast period. Aptech Ltd., Coursera Inc., DataCamp Inc., edX Inc., Global Knowledge Training LLC, Learning Tree International Inc., NetCom Learning, NIIT Ltd., Udacity Inc., and Udemy Inc. are some of the major market participants. Although the increased adoption of boot camps by developing economies will offer immense growth opportunities, the availability of open online educational resources is likely to pose a challenge for market vendors. In a bid to help players strengthen their market foothold, this programming language training market forecast report provides a detailed analysis of the leading market vendors. The report also empowers industry honchos with information on the competitive landscape and insights into the different product offerings offered by various companies.

Vendor Offerings –

  • Aptech Ltd. – The company offers training on programming languages such as C++ and .NET.

  • Coursera Inc. – The company offers training on programming languages and technologies such as C++, .NET, and Linux.

  • DataCamp Inc. – The company offers training on programming languages such as R and Python.

What’s New? 

  • Special coverage on the RussiaUkraine war; global inflation; recovery

Read More

Report: Apple’s blended truth headset to focus on gaming, media consumption, and interaction

Report: Apple’s blended truth headset to focus on gaming, media consumption, and interaction

Immediately after a hiatus of rumors relating to Apple’s mixed actuality and AR headsets, there have been ton of tales about these two goods in the earlier couple weeks. In his Electricity On e-newsletter today, Bloomberg‘s Mark Gurman talks about Apple’s system for its extensive-rumored blended truth headset.

In accordance to Gurman, at very first, he doesn’t imagine that Apple’s initially mixed fact headset will be a Mac, Iphone, or iPad substitute. Rather, he bets that it will aim on 3 primary locations: gaming, media intake, and conversation. He writes:

Gaming should be a potent emphasis of the equipment, especially offered that it will have many processors, a fan, extremely high-resolution displays and its individual Application Shop. Seem for Apple to place the machine as a dream for sport developers. Upcoming, media usage. I assume Apple to perform with media partners to produce written content that can be watched in VR on the product. Third, communications. Search for Animojis and a VR FaceTime-like knowledge to be the new-age Zoom.

Though Apple’s long run about its combined actuality headset seems promising, it will be all about developers and shoppers supporting the product. In Oct, Gurman talked about the point that this products will be “pricey” as the business ideas to launch the blended truth headset as early as 2022.He wrote at the time:

Apple is scheduling to unleash its possess dear product with superior chips, displays, sensor, and avatar-primarily based capabilities as early as following 12 months.

Apple VR headset plans could include 3000dpi display

Previously this calendar year, a report claimed that this new combined actuality unit could expense at the very least $3,000, which corroborates what Gurman claimed of this machine getting dear. As Apple is previously blowing away its customers with the new M1 Pro and M1 Max chips, it’s only a make any difference of time right until the firm can blend all these pieces with each other.

In this other newsletter, Gurman mentioned that this headset would have “both AR and VR abilities,” and what Apple is aiming for is a “mixed actuality expertise that can handle games in large-high quality virtual truth.” He wrote back again then:

Apple’s first headset will be of the blended actuality variety. That means it will have the two AR and VR abilities. Even though gaming can be carried out in both of those environments, digital reality is what you want for significantly significant-functionality game titles with top-tier graphics. For Apple’s initially headset, that is what it’s shooting for: a blended actuality encounter that can take care of online games in significant-good quality digital truth with snappy chips and high-stop displays.

While Gurman is betting on the blended fact headset to be the very first product or service of this new section Apple is organizing to enter, analyst Ming-Chi Kuo has talked a whole lot about the company’s approach pertaining to a long term AR headset.

Apple AR headset launch in 2022, glasses in 2023

In accordance to Kuo, Apple’s AR headset will have a processor “with the identical computing electrical power amount as the Mac.”

Read More