Global Gaming Gadgets Market Projected to Reach Nearly US$

Gaming Gadgets Market

Gaming Gadgets Market

11.09.2023 : Gaming Gadgets Market Report Scope and Research Methodology
This comprehensive report provides a detailed analysis of the Global Gaming Gadgets Market, offering insights into market dynamics, gadget types, age groups, end-users, and regional trends. It covers various aspects, including market segmentation based on product types, sales channels, and regional market analysis.

The report utilizes a robust research methodology, combining qualitative and quantitative analyses. It includes an in-depth examination of market trends, consumer preferences, and the impact of key factors.

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What are Gaming Gadgets Market Dynamics?

Market Dynamics:
Factors such as the growing trend of social media gaming, the increasing fan base of esports tournaments, and a surge in professional gamers are contributing to the market’s remarkable growth. Additionally, there is a notable shift in consumer preferences towards consoles with advanced features like recording, streaming, and cross-platform gameplay.

Market Opportunity:
The rise of social media gaming and the increasing popularity of esports tournaments present significant growth opportunities. Innovations in gaming platforms and the adoption of sophisticated features are expected to further fuel market expansion.

Market Restraints:
Strong competition and the availability of low-cost local products could pose challenges to market growth. Additionally, cost increases in fabric and design may impact the market.

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What is Gaming Gadgets Market Segmentation?
Gadget Type: PlayStation dominated the market in 2022, transforming the industry with innovative features and accessories. Xbox and Nintendo Switch are also projected to grow significantly.

Product Types: Home consoles hold the majority market share (70%) and are expected to continue growing due to their versatility and connectivity options. Handheld consoles are also anticipated to see growth.

Age Groups: The age group below 25 years accounted for the largest market share (54%), driven by strong industry trends and increased social connections through gaming. The 26 – 35 age group is expected to grow rapidly due to the emergence of online game streaming.

End-Users: The beginners category dominated the market (53%) owing to trends and the appeal of casual entertainment. The professional category is expected to grow at a significant rate (13.1% CAGR).

Sales Channels: Online stores led the market with 28.6% share, offering a wide range of products and convenient payment options. Online stores are projected to grow at a CAGR of 16%.

by Gadget type

PlayStation
Xbox
Nintendo Switch
Others

by Product

Handheld Consoles
Home Consoles

by Age group

Below 25 years
26-25 years
36-50 years
51 years & Above

by End-User

Beginners
Intermediates
Professionals

by Sales Channel

Direct Sales
Specialty Stores
Online Stores
Multi-brand Stores
Others

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Who are Gaming Gadgets Market Key Players?

1. Nintendo Co., Ltd.
2. Sony Corporation
3. Microsoft
4. Atari, Inc.
5. Hyperkin, Inc.
6. Razer Inc.
7. NVIDIA Corporation
8. Valve Corp.
9. Dell Technologies
10. Wii
11. Turtle Beach
12.

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Sector to Reach $49.39 Billion by 2030 at a CAGR of 5.8%

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Global Microbial Fermentation Technology Market

Global Microbial Fermentation Technology Market

Global Microbial Fermentation Technology Market

Dublin, April 24, 2023 (GLOBE NEWSWIRE) — The “Microbial Fermentation Technology Market Size, Share & Trends Analysis Report By Application (Antibiotics, Vaccines), By End-user (Biopharmaceutical Companies), By Region, And Segment Forecasts, 2023 – 2030” report has been added to ResearchAndMarkets.com’s offering.

The global microbial fermentation technology market size is expected to reach USD 49.39 billion by 2030, registering a CAGR of 5.8%.

Companies Mentioned

  • Biocon Ltd.

  • BioVectra Inc.

  • Danone UK

  • F. Hoffmann-La Roche AG

  • Koninklijke DSM NV

  • Lonza

  • Novozymes A/S

  • TerraVia Holdings, Inc.

  • BIOZEEN

Since fermentation is observed to be of utmost importance in the manufacturing of biopharmaceuticals, there is also a growing demand for microbial fermentation technology in biopharmaceutical manufacturing. This has led to increasing collaborations and developments in this market space.

For instance, in September 2021, BIOVECTRA and ABEC collaboratively announced that the latter company would provide CSR single-use microbial fermentation solutions to expand BIOVECTRA’s manufacturing capabilities. The newly installed solutions are expected to provide a faster turnaround time with high-growth microbial fermentation on large scale.

Moreover, in September 2022, Cargill and Genomatica along with Cyclone Engineers are working on a project to scale up the bioreactor fermentation processing. This project is a part of the National Biotechnology and Biomanufacturing Initiative with a grant of USD 2.5 million.

Furthermore, technological advances in microbial fermentation platforms are also expected to supplement the market growth. For instance, several metabolic engineering approaches have been developed by researchers to enhance the performance of microbial cell factories used for the production of complex biologics or small molecules. Such continuous developments in this market space are likely to increase the adoption of this technology in biomanufacturing.

Additionally, various medications and vaccines, such as hormones, antibody fragments, and pneumococcal vaccines, are bio-manufactured using microbial fermentation techniques. Bacterial cells are often resistant to shear damage, enabling the use of high-shear radial impeller systems and high agitation rates.

This gives the fermentors a high mass transfer potential, allowing them to accommodate fast metabolizing, high-cell density microbial cell cultivations and increasing the quantity of product that the bioprocesses can produce. Thus, with the increasing adoption of SUB fermentors for bacterial fermentation, the market is likely to witness significant growth in the coming years.

Microbial Fermentation Technology Market Report Highlights

  • Based on application, the antibiotics segment captured the highest market revenue share in 2021. Increasing research activities due to the rise of antibiotic-resistant microbes have positively impacted market growth

  • Owing to the faster and more stable growth pattern of microorganisms, the use of fermentation in small molecule synthesis is expected to witness lucrative growth throughout the forecast period

  • By end-users, CMOs and CDMOs accounted for a significant share in 2021. The capacity expansion by several CMOs and the growing trend of outsourcing is expected to propel the segment revenue generation

  • Asia Pacific dominated the market in 2021 owing to the high number of operating CMOs and the growing biopharmaceutical industry in countries such as India,

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Graphene Electronics Market to Reach $5.2 Billion, Globally, By 2031 at 34.2% CAGR: Allied Market Research

Surge in demand for consumer electronics and digital memory solutions in emerging economies like Brazil, India and others, rise in demand for faster and lower-power devices, increase in demand for advanced electronic solutions with high mechanical strength, superior thermal conductivity, and very high electron mobility across consumer electronics, automotive and other sectors drive the growth of the global graphene electronics market.

PORTLAND, Ore., Feb. 15, 2023 /PRNewswire/ — Allied Market Research published a report, titled, Graphene Electronics Market By Product (Display, Memories, Batteries, Solar Cell, Integrated Circuits and Chips, and Others), Industry Vertical (Consumer Electronics, Automotive, Healthcare, Industrial Robotics, Aerospace and Défense, and Others): Global Opportunity Analysis and Industry Forecast, 2021-2031″. According to the report, the global graphene electronics industry generated $270.8 million in 2021, and is estimated to reach $5.2 billion by 2031 witnessing a CAGR of 34.2% from 2022 to 2031. The report offers a detailed analysis of changing market trends, top segments, key investment pockets, value chains, regional landscapes, and competitive scenarios.

Download Free Sample Report: https://www.alliedmarketresearch.com/request-sample/142

Drivers, Restraints, and Opportunities

Surge in demand for consumer electronics and digital memory solutions in emerging economies like Brazil, India, and others, the rise in demand for faster and lower-power devices, increase in demand for advanced electronic solutions with high mechanical strength, superior thermal conductivity, and very high electron mobility across consumer electronics, automotive and other sectors drive the growth of the global graphene electronics market. However, the high cost and lack of awareness of graphene technology restrict the market growth. On the other hand, a surge in government initiatives regarding research and development will present new growth opportunities for the global graphene electronics market in the coming years.

Report Coverage and Details:

Report Coverage

Details

Forecast Period

2022–2031

Base Year

2021

Market Size in 2021

$270.8 million

Market Size in 2031

$5.2 billion

CAGR

34.2 %

No. of Pages in Report

301

Segments Covered

Product, Industry Vertical, and Region

Drivers

Surge in sales of electronic vehicles paired with superior performance & functionalities

Thriving portable electronics industry

Opportunities

Rise in government investment in research and development

Restraints

High cost and lack of awareness of graphene technology


COVID-19 Scenario
:

  • The outbreak of the COVID-19 pandemic negatively impacted the graphene electronics market. Production and manufacturing facilities around the globe were shut down as a result of lockdowns in several nations.

  • The lack of qualified workers to create next-generation graphene electronics, including memories, batteries, displays, and other components hampered the market growth.

  • However, the global market for graphene electronics has recovered slowly and steadily in the post-pandemic.

The automotive segment to dominate in terms of revenue during the forecast period

By industry vertical, the automotive segment contributed to the largest share of more than one-third of the global graphene electronics market in 2021 and is expected to maintain progressive growth during the forecast period. The segment is driven by the increasing adoption of graphene electronics in automotive vehicles to ensure exceptional storage capacity, excellent charging

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The Worldwide Gaming Gadgets Industry is Expected to Reach $166.9 Billion by 2031

DUBLIN, Dec. 9, 2022 /PRNewswire/ — The “Gaming Gadgets Market By Gadget Type, By End Use, By Age Group, By Distribution Channel: Global Opportunity Analysis and Industry Forecast, 2021-2031” report has been added to  ResearchAndMarkets.com’s offering.

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The gaming gadgets market size was valued at $52.6 billion in 2021, and is estimated to reach $166.9 billion by 2031, registering a CAGR of 12.7% from 2022 to 2031.

A gaming gadget is an electronic device which is paired with PC or a console. There exist many other gaming accessories which supports the gaming gadget like keyboards, mice, and headsets, which improve your overall gaming experience and performance. In addition, gaming keyboard and mice are diverse from standard ones as they prioritize things like agility, speed, and responsiveness.

Technological advancements are boosting the market growth. For instance, as of March 2021, the latest home video game console1 devices on the market are Microsoft’s Xbox Series X/S and Sony’s PlayStation 5 (PS5), both of which were introduced in November 2020.

Each has a keen edition for downloading online games, as well as an edition with a traditional disk drive. This reflects the changes in lifestyles accompanying such factors as the improved speed of home internet connections. Meanwhile, Nintendo has seen a steady increase in sales of the Nintendo Switch since its 2017 launch, and has also launched the Nintendo Switch Lite in 2019, which is an inexpensive model that only supports handheld play mode and is not compatible with the Nintendo Switch dock for enabling TV output.

With the advent of cloud gaming, which allows users to play games on any device, console manufacturers will be required to find ways to emphasize the value and appeal of consoles’ unique qualities. Consoles are devices that are fundamentally optimized for playing games, and console manufacturers may need to pursue directions that leverage this characteristic by creating ‘experiences that amaze users’. There is also the view that the ‘experiences’ here are not necessarily limited to high-end technology. The creation of new experiences through the combination of peripheral devices could also be said to represent new value.

Gaming gadgets are specialized equipment that require advanced technologies and compatible hardware and software in order to function properly. Many players in the gaming gadgets market are trying to deliver top of the line, premium products and hardware components for gaming as they provide the best experience and functionality while gaming. However, the integration of newer technologies into these gadgets also substantially raises the price of the devices, which may hamper customer purchase decisions. 

The gaming gadgets market is segmented into gadget type, end user, age group, distribution channel, and region. By gadget type, the gaming gadgets market is classified into consoles and personal computers. Depending on age group, the market is categorized into below 20, 21-35, and 35 and above. By end user, the gaming gadgets market is classified into commercial and residential users. According to distribution channel, the market is segmented into

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Global Radiation-Hardened Electronics Market to Reach $1.6 Billion by 2027 at a CAGR of 3%

DUBLIN, Sept. 5, 2022 /PRNewswire/ — The “Radiation-Hardened Electronics Market: Global Industry Trends, Share, Size, Growth, Opportunity and Forecast 2022-2027” report has been added to ResearchAndMarkets.com’s offering.

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The global radiation-hardened electronics market reached a value of US$ 1.3 Billion in 2021. Looking forward, the publisher expects the market to reach US$ 1.6 Billion by 2027, exhibiting a CAGR of 3% during 2022-2027. Keeping in mind the uncertainties of COVID-19, we are continuously tracking and evaluating the direct as well as the indirect influence of the pandemic on different end use sectors. These insights are included in the report as a major market contributor.

Radiation-hardened electronics refer to various electronic components, packages and products that are primarily used for high-altitude applications. The materials used for the manufacturing of such components include silicon, silicon carbide, gallium nitride and hydrogenated amorphous silicon.

These components are resistant to the damage caused by ionizing and high-energy radiations, and gamma and neutron radiation emitted by nuclear reactors. They are widely employed in satellites, aircraft and nuclear power plants in the form of switching regulators, microprocessors and power supply devices. Owing to this, they find extensive applications across various industries, including aviation, space, military and defense.

The global market is primarily being driven by the increasing number of space missions and exploratory activities. In line with this, the rising demand for communication satellites for intelligence, surveillance and reconnaissance (ISR) operations is also providing a boost to the market growth. Radiation-hardened electronics is crucial for protecting electronic equipment from physical damage and failure caused by harmful radiations in outer space.

Furthermore, widespread product adoption for manufacturing power management devices is creating a positive impact on the market. These electronics are also used to manufacture diodes, transistors and metal-oxide-semiconductor field-effect transistors (MOSFET) for various defense and military applications.

Additionally, various technological advancements, such as the development of highly reliable integrated circuits and improvements in the field-programmable gate array (FPGA) technology, are creating a positive outlook for the market. Other factors, including significant growth in the electronics industry and extensive research and development (R&D) activities, are projected to drive the market further.

Key Market Segmentation:

The publisher provides an analysis of the key trends in each sub-segment of the global radiation-hardened electronics market, along with forecasts at the global, regional and country level from 2022-2027. Our report has categorized the market based on product type, material type, technique, component type and application.

Breakup by Product Type:

  • Custom Made

  • Commercial-Off-the-Shelf

Breakup by Material Type:

  • Silicon

  • Silicon Carbide

  • Gallium Nitride

  • Others

Breakup by Technique:

  • Radiation Hardening by Design (RHBD)

  • Radiation Hardening by Process (RHBP)

  • Radiation Hardening by Software (RHBS)

Breakup by Component Type:

Breakup by Application:

  • Space Satellites

  • Commercial Satellites

  • Military

  • Aerospace and Defense

  • Nuclear Power Plants

  • Others

Breakup by Region:

  • North America

  • United States

  • Canada

  • Asia Pacific

  • China

  • Japan

  • India

  • South Korea

  • Australia

  • Indonesia

  • Others

  • Europe

  • Germany

  • France

  • United Kingdom

  • Italy

  • Spain

  • Russia

  • Others

  • Latin America

  • Brazil

  • Mexico

  • Others

  • Middle East and Africa

Key

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Gaming Gadgets Market to Reach $166.96 Billion, Globally, by 2031 at 12.7% CAGR: Allied Market Research

Increase in interest in gaming and gaming devices, rapid increase in the number of e-sports orgs and content creators, and easier access to gaming devices drive the growth of the global gaming gadgets market.

PORTLAND, Ore., Aug. 29, 2022 /PRNewswire/ — Allied Market Research published a report, titled, “Gaming Gadgets Market by Gadget Type (Console, PCs and Laptops), by End Use (Residential, Commercial), by Age Group (below 20, 21 to 35, 35 and above), by Distribution Channel (Specialty Stores, Independent Retailers, Online Sales Channels, Others): Global Opportunity Analysis and Industry Forecast, 2022-2031“. According to the report, the global gaming gadgets industry generated $52.70 billion in 2021, and is anticipated to generate $166.96 billion by 2031, witnessing a CAGR of 12.7% from 2022 to 2031.

Prime determinants of growth

Increase in interest in gaming and gaming devices, rapidly increasing number of e-sports orgs and content creators, and easier access to gaming devices drive the growth of the global gaming gadgets market. However, integration of newer technologies into these gadgets also substantially raises the price of the devices, which may hamper customer purchase decisions, thus can restrict the market growth. Moreover, inclination of businesses toward cost-effective gadgets, strong growth in research & planning, and emerging technological infrastructure are expected to present new opportunities in the coming years.

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Covid-19 Scenario

  • The outbreak of the Covid-19 pandemic had a positive impact on the global gaming gadgets market, owing to the growing interest in gaming and gaming devices among consumers during the lockdown.
  • However, the global gaming gadgets market was obstructed operationally, economically, and socially during the pandemic. The industry remained under huge pressure due to several factors such as disruptions in the supply chain, low human resources, and less production capacity.
  • Nevertheless, in the post-pandemic period, the market recovered quickly.

The Commercial segment to maintain its leadership status throughout the forecast period

Based on end use, the commercial segment held the highest market share in 2021, accounting for more than half of the global gaming gadgets market, and is estimated to maintain its leadership status throughout the forecast period. Several content creators and entrepreneurs have come together in order to create organizations called e-sports orgs that are solely dedicated to gaming. This has led to an increase in the number of people who are entering into gaming content creation and e-sports, which, in turn, led to an increase in the sales of gaming devices. However, the residential segment is projected to manifest the highest CAGR of 13.3% from 2022 to 2031. The increasing interest in building custom PCs as a hobby and for personalized gaming experiences among consumers is leading to a heavy increase in sales for residential gaming devices.

The 21 to 35 segment to maintain its lead position during the forecast period

Based on age group, the 21 to 35 segment accounted for the largest share in 2021, contributing to nearly half of the global gaming gadgets market, and is projected to maintain

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