After paying 20 several years simulating truth, the Dwarf Fortress devs have to get used to a new just one: remaining millionaires

After paying 20 several years simulating truth, the Dwarf Fortress devs have to get used to a new just one: remaining millionaires

Acclaimed indie colony/existence sim Dwarf Fortress introduced on Steam (opens in new tab) on December 6, and it really is considering that been having a bit of a instant.

Other game builders gushed about Dwarf Fortress and its impact on start working day. A person on the Steam community forums asked if all the people examining the recreation on Steam times after launch experienced been “playing no cost DF for 25 many years and just waiting around for an possibility to pay $30?” So much, the 237 web page thread is almost fully individuals answering “Indeed.” Publisher Kitfox Game titles tweeted that Dwarf Fortress experienced blown earlier their predicted two-thirty day period product sales figure in much less than 24 several hours. Now 6 days afterwards, Dwarf Fortress has sold about 300,000 copies, developer Tarn Adams said in an interview with Personal computer Gamer.

“Tanya [Short of Kitfox Games] posted that it sold 160,000 the very first day, and we are about double that now,” Adams reported.

Adams and his brother, Zach, who’ve been creating Dwarf Fortress jointly given that the early 2000s, had been remarkably quiet about the game’s good results on Steam so far—even practically a 7 days right after start, the diploma of success may possibly not have quite sunk in. 

Centered on some extremely fundamental math, 300,000 copies of Dwarf Fortress marketed equals $9 million in profits. Subtract Valve’s 30% lower and you have $6 million to be break up concerning the Adams brothers and Kitfox and new contributors, like the artists and composer who labored on the Steam launch. Regional pricing helps make that determine fuzzier, of class, and the Adams’ didn’t communicate about their publishing break up. But with Dwarf Fortress however amongst Steam’s leading sellers, the two should have hundreds of thousands coming their way.

“It’s just a ton of money, but it is really also for 20 yrs,” Tarn Adams mentioned. “So when you divide that by 20, you might be variety of again down into regular tech salary selection. Which is still really high, clearly.” 

“We found a foolproof way of saving our funds, which was to not promote anything at all for 20 yrs and then drop it all,” Zach deadpanned. 

In 2019 the brothers announced programs for the Steam variation of Dwarf Fortress as a way to help them pay for healthcare section of that announcement was a assure to lovers that they would consider treatment of on their own. They’ll have to determine out just what that implies when Steam’s first payout arrives in February and they become millionaires.

“That is an inevitability, it appears,” Tarn explained. “I’ll have to rework… my, uh, full lifetime, determine out what the heck’s heading on there. I never genuinely have any suggestions or designs correct now. I have just been pondering about dwarf things.” 

“My wife has strategies,” Zach reported. “We dwell in a little very little household, so buying a new home, that’s a major intention.”

Subsequent year’s very first

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Bowser faces 10 years in jail, $4.5M in damages in Nintendo piracy case

Bowser faces 10 years in jail, .5M in damages in Nintendo piracy case

Nintendo has won a major victory in a case against 52-year-old Canadian Gary Browser, a member of hacking group Team-Xecuter who was arrested in 2020. Bowser, better known as GaryOPA online, plead guilty to two counts: “conspiracy to circumvent technological measures and to traffic in circumvention devices” alongside other members of Team-Xecuter, and “trafficking in circumvention devices,” as laid out in a plea agreement filed on October 28 and obtained by Torrentfreak. He now faces a maximum sentence of 5 years in prison for each count.

Nintendo has become increasingly aggressive over the last several years in pursuing ROM websites and hardware hackers who make it possible to run pirated software on the Switch. Team-Xecuter was behind a custom firmware called SX OS, which it sold through a network of resellers—a controversial for-profit enterprise, considering most custom firmware development is free and open source.

Nintendo went after resellers first and has already won some cases, but the case against Team-Xecuter got the US Justice Department involved. Bowser, who bears no relation to improbably named Nintendo of America president Doug Bowser, was indicted alongside other Team-Xecuter members Max Louran, who was arrested in Canada and has yet to be extradited, and Yuanning Chen, who remains at large. Bowser was arrested in the Dominican Republic and extradited to the US to face 11 felony counts, including wire fraud and money laundering.

As laid out in the plea agreement, the government made the case that “while the enterprise attempted to cloak its illegal activity with a purported desire to support homebrew enthusiasts who wanted to design their own games, the predominant and primary design of the enterprise’s products was teo allow purchasers to play pirated ROMs.” The plea agreement states that Bowser ran the website maxconsole.com, which hosted information about Team-Xecuter’s products, and that the team “created and supported ROM libraries of games that could be used by the enterprise’s customers.”

Some of the resellers also sold custom firmware bundled with packages of ROMs, which seems like a sure way to blow any deniability about customers purchasing your product for the sake of piracy. Likewise, Team-Xecuter required users to pay an additional license to play “backups” of their games, fuel for the government’s claim that Team-Xecuter sold its devices first and foremost for the sake of piracy.

The US government claims Team-Xecuter earned “at least tens of millions of dollars” from selling SX OS devices, while Bowser himself estimated he earned $320,000 from running maxconsole.com and collecting advertising revenue. After pleading guilty, Bowser has been ordered to pay $4.5 million in restitution to Nintendo.

Bowser still faces sentencing that will determine his prison term, but that won’t necessarily be the end of his legal troubles. He’s facing another suit from Nintendo itself, filed earlier this year, for further damages—though unless he has an actual castle filled with gold coins, $4.5 million seems like it may already take a lifetime to pay off. 

https://www.pcgamer.com/bowser-faces-10-years-in-jail-and-dollar45-million-in-damages-in-nintendo-piracy-case/…

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Python overtakes Java, JavaScript as most popular programming language for first time in 20 years

Python overtakes Java, JavaScript as most popular programming language for first time in 20 years

What just happened? For the first time in more than 20 years, the Python programming language has overtaken Java, JavaScript, and C as the most popular language. The updated rankings for October revealed the achievement via Tiobe, an index that calculates the findings based on web searches.

Tiobe, a firm that specialize in assessing and tracking the quality of software, has tracked the popularity of programming languages for the past two decades. It uses queries on popular search engines and websites including Google, Bing, Yahoo!, Wikipedia and YouTube to assemble its index. A total of 25 search engines and sites are examined in the process.

The index itself is not about the best programming language per se or the language in which the most lines of code have been written, but strictly the amount of searches for languages on search engines. So while some may not take the feat achieved by Python seriously based on the methodology used, it’s still an important milestone given it’s the first time in 20 years Python has topped the rankings.

“Python, which started as a simple scripting language, as an alternative to Perl, has become mature. Its ease of learning, its huge amount of libraries, and its widespread use in all kinds of domains, has made it the most popular programming language of today,” said Tiobe CEO Paul Jansen.

As shown in Tiobe’s ‘Programming Language of the Year’ list, awarded for having the highest rise in ratings in a year, Python has kept itself in the conversation among the other popular languages since 2007 by winning four times.

Python topping the index, however, wasn’t necessarily because of an increase in searches. Instead, other languages falling in searches saw that an 11.27 percent share for Python was enough for it to take the lead. C fell 5.79 percent compared to October 2020 for an 11.16 percent share on the index, while Java fell 2.11 percent to 10.46 percent.

Other languages that rounded out the top 10 in the October index were C++, C#, Visual Basic, JavaScript, SQL, PHP, and Assembly Language.

A survey from 2020 based on 17,000 responses from developers showed how JavaScript continued to be the most used programming language. The report also revealed that Python added 2.2 million developers, predominantly due to the increase in both machine learning and data science.

https://www.techspot.com/news/91669-python-overtakes-java-javascript-most-popular-programming-language.html…

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Which Programming Language Will Grow Most Over the Next Two Years?

Which Programming Language Will Grow Most Over the Next Two Years?

Which programming languages will grow the most over the next two years? While it’s impossible to predict the future, we can certainly make an educated guess based on data—and the answer might not align with your expectations.

Emsi Burning Glass collects and analyzes millions of job postings from across the country. As part of that analysis, it predicts how certain skills (and programming languages) will grow or decline in usage within companies. Here’s what the platform said about the potential growth rates for some of the country’s most popular programming languages:

Perhaps it’s no surprise that Python (which recently seized the top position on the TIOBE Index’s long-running list of the world’s most buzzed-about programming languages) is predicted to gain substantially over the next two years. Long popular as a generalist language, Python has been making substantial inroads lately into highly specialized arenas such as data science and machine learning. But the real standout here is TypeScript, which Emsi Burning Glass thinks will grow an eye-watering 140 percent over the next two years. 

What’s potentially behind that stunning rise? TypeScript is a superset of the ultra-popular JavaScript (which has led rise to significant debates over whether TypeScript is actually a “full” programming language). It’s also widely beloved by technologists: In the 2020 edition of the Stack Overflow Developer Survey, some 86.1 percent of surveyed developers said that Rust was a language they loved, followed by TypeScript (67.1 percent), Python (66.7 percent), Kotlin (62.9 percent), and Go (62.3 percent). 

“TypeScript’s surge in popularity highlights Microsoft’s change of direction and embrace of the open source movement,” Stack Overflow added at the time. “As front-end web and Node.JS codebases grow in size and complexity, adopting TypeScript’s static typing gives developers increased confidence in their code’s correctness.”

TypeScript recently hit version 4.0, with new features including labeled tuple elements, speed improvements, and custom JSX factories. While none of the features in the latest version are “huge,” they do contribute to the language’s stability, potentially making it even more enticing for developers to utilize it. 

How will TypeScript’s rise impact JavaScript usage? Given JavaScript’s massive legacy codebase and popularity, it seems unlikely that anything will significantly impact it anytime soon. But if you’re interested in anything JavaScript-related, you should add TypeScript to your learning schedule. 

https://insights.dice.com/2021/10/25/which-programming-language-will-grow-most-over-the-next-two-years/…

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